God of War 2018 Play Mission Again
God of War - The Marked Trees, Midgard and how to open the gate
A walkthrough for God of War's start mission, The Marked Trees.
The Marked Trees, which sees y'all start out in the mannerly forest in Midgard, is the kickoff quest in the main story, referred to every bit The Journeying, in God of War on PS4.
Hither on this page, we'll have you lot through everything you demand to know about this department of your quest, including how to solve any puzzles, have down whatsoever bosses and find any useful loot along the style. For guides to specific collectibles nosotros also have pages on Valkyrie locations and how to open up Hidden Chambers, Lost and Found locations and Faces of Magic locations, too.
The Marked Trees is a quest with a couple of parts, and then hither we've covered the first, while you can find the rest on this page here:
- God of War - Daudi Kaupmaor and the Stranger
Otherwise, you lot tin always cycle back to our main God of State of war walkthrough and guide hub, or our guide to God of War Valkyrie locations and how to open up Subconscious Chambers, as well.
The Marked Trees and the first Midgard quest
After rather overnice, tactile introduction to Kratos hacking downwards and hefting a tree, the outset thing you'll really take to actively do in God of War is paddle downstream on the river with your son, Atreus.
Follow the river, and and then the path, and lookout the touching opening cutscene until you lot're given your first proper objective - Chase with Atreus.
Hunt with Atreus
Before we go started, time for our first collectable. Head right at the gate for a Lost and Found toy.
Continue with him through the wooden gates, following the path and Atreus himself every bit he searches for the wild brute, and keep one middle just to the right for a glowing item on the ground, which tin be collected for your first gustation of Hacksilver, a kind of in-game currency that's used for upgrading your gear.
Merely a few yards ahead, to the left of the rock steps, is another detail on the ground. This one's another Lost and Found toy - which tin be sold for more Hacksilver down the line. Information technology's the first of a handful, but exist certain non to miss it!
Printing on with Atreus, picking upwards Hacksilver where you find information technology and keeping an eye out for little side paths, similar the one pictured below, for things like chests (this i contains more Hacksilver), too.
You'll reach a bridge with a gap in the middle and some planks blocking the far terminate. Y'all demand to smash it with your throwing axe to get by, so this is essentially your tutorial for one of the game'southward key mechanics, that y'all'll use both for puzzles and combat alike.
Aim by holding L2, throw it by pressing R1 (for a quicker throw) or R2 (for a harder one), and recall it by pressing Triangle. Yous'll notice while aiming that the reticule changes to a sort of glowing symbol when you hover over something that you can impact past throwing your axe at - that'due south a pretty useful indicator for things you can interact with as y'all continue through the game, so keep it in listen.
Soon after the span you'll encounter some Draugr, the first enemies of the game and the basic staff of life and butter foe you'll see throughout. Nail them even so y'all like - R1 and R2 are your quick and heavy attacks, and y'all can throw your axe to slap-up issue too - but information technology should all exist very easy for at present.
Just across them is a fiddling green orb on the ground - walk over to this and press Circumvolve to consume information technology, and heal. There'll exist enough of these around, found in smashable pots and crates and on fallen enemies as you progress.
There's little else to practise here now - despite a couple of teasing paths in different directions, though you tin go correct and follow it along for a Lost and Institute toy - so follow Atreus up onto a bridge that leads inside a mountainous structure for some other cutscene as yous become close to the beast.
Looking for more help? Our God of War walkthrough and guide helps with the master story progress, including The Witch'southward Cave puzzle solutions. Nosotros too take articles on God of War Valkyrie locations and how to open Subconscious Chambers, plus collectables including God of War Faces of Magic locations,God of War Lost and Found locations, God of War Treasure Map locations and God of War Nornir chest locations.
How to open the gate in The Marked Trees quest
After deciding you should go closer to shoot it, follow the path down and effectually into a kind of arena-like room, with some Draugr at that place to greet yous. Dispatch them. If y'all like, enter the door at the back of the room for an optional Lost and Institute toy, then caput to the pillar with the concatenation on it in the middle of the area to continue.
You lot demand to take hold of and pull the concatenation to raise the big gate at the far and - but once it's up, yous and then need to throw your axe, aiming for the big circular cog higher up the gate, which will hold it in place. You can then let go and head through, recalling your axe one time you've done so.
Outside, take a sharp left correct away rather than following Atreus, to observe a large glowing red chest containing over 500 Hacksilver. There's also a ledge with a golden chain hanging down on it back towards the way yous came, which takes you up to the raised platform where the Draugr were just spawning inside.
Head correct, upward the staircase, and nail the wooden panels in front of you lot to find a short hallways towards two closed wooden doors at the end. Open them to reveal an ornate carving telling an old myth. This is 1 of eleving Shrines you can notice in the game, which tell stories of Giants of legend. It'll also start the Labour (a kind of challenge or side-chore) of finding all eleven, which rewards you with a large clamper of XP on completion.
Go dorsum out the manner you came - await at the left-hand wall equally y'all go though, as there'southward a Hacksilver chest there to nail open - and and so dorsum outside to where you started. Up on that ledge where you were there's a proffer of some more treasure backside a grate, but at that place's no style to become to it now, so printing on.
After a curt walk you lot'll detect the animal again. This time you assist Atreus aim - try to line up the crosshairs, using the Right Analog stick, with the body of the deer - and hold down Foursquare to charge up the shot before releasing when the square in the crosshairs turns cherry-red.
Next upward: God of War - Daudi Kaupmaor boss fight and the Stranger
Follow Atreus up to the creature, help him put it out of its misery in the cutscene, and them wham! It'southward fourth dimension for your first boss fight.
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Source: https://www.eurogamer.net/god-of-war-walkthrough-guide-5004?page=2
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